The big guys are the Ogre, Treeman, Deathroller, Minotaur, Troll, or Rat Ogre.
They are calculated and posted at the game site at http://www.danbecker.info/games/league97.html. Those without computers may write a note or call the commissioner and register a team or enter game results. You may request a note or hear the standings over the phone.
Results are calculated immediately upon entry. Hit the refresh button on your browser to see changes take effect.
Those without computers may write a note or call the commissioner and register a team or enter game results. You may request a note or hear the standings over the phone.
It limits the game time and prevents unending marathon sessions. It also adds tension and excitement by forcing players to move quickly and cause small errors.
Pause the timer when an event outside the game causes hardship for the moving coach. Examples include rules debates, pizza delivery, phone calls, or heart attacks.
No, this is an anti-cheese tournament.
Yes, they advance and act just like normal players.
No, experienced players are bound and limited by the values given in the formula so an MA of 13 is out. However, some attributes are unbounded (ST, AG) and the sky is the limit.
I am going to stick my neck out on the line and say yes. Any abuse of the system will be combated with the "Games WorkShop Miniatures Rule" which states that all players must be represented with an appropriate model. Therefore, a bunch of dwarves with tails may be bad for play balance, but at least the models will be cool.
A new addition to the rules has been added which states: "ADDENDUM: There is a soft limit of 4 experienced players per team. Coaches may exceed 4 experienced players per team, but such a team shall be made public. The consensus of all coaches shall dictate on a case-by-case basis whether a given team with more than 4 experienced players may be allowed."
Commissioner Dan Becker author